Here we get some gameplay, and as you can see the gun impacts are sometimes up to the discretion of the designers of the game as to whether or not they actually hit anything at any particular time.
Not that gun accuracy would really make much of a difference in the overall game experience.
Where good taste and bad production values collide
Here at FMVidots, we chronicle the tale of Bill and Sherry, as they investigate the reason why Bill's office PC has come back from the IT department full of awful full motion video games.
You know the games; they were popular during the early 90's with the ascendancy of CD ROM media on PCs and game consoles, live action with flimsy sets, lousy acting and non-existent scripts. Of course, the only things our intrepid heroes can do is riff mercilessly on them as they play.
To properly follow the chronology, start at the bottom post and work your way upwards.
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Here we get some gameplay, and as you can see the gun impacts are sometimes up to the discretion of the designers of the game as to whether or not they actually hit anything at any particular time.
Not that gun accuracy would really make much of a difference in the overall game experience.
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